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Unlock level: Lv.35

What is Boost?Edit

Your players can enter Boost process, the second stage of BuildUp after their Shape Up process is finished. When you finish a high rate player's Boost process, S+ player's ability can be increased by 160 points and CL player can be increased by 180 points. You assistant coach has 100 points of energy everyday and each Boost traing will spend 5 point of your assistant coach's energy. Energy will be recovered by 5 points every 30 minutes. You can use GEM to recover 50 energy points at one time and you can get 10% off discount if you are a VIP4 or higher.

Any tips for Boost?Edit

Assistant Coach will give advice to help you to proceed the first 3 Boost trainings everyday. After that, you need to choose the training program by youself according to the actual situation of your player. Yellow pillars are his main attributes and Blue pillars are his minor attributes. The table below shown the relation between attribute and the training programs that can increase it. 

Attribute

Training

FIN

Multiangle Shot

Dribbling Shot

Weak Foot Shot

Volley Shot

Heading Shot

Turning Shot

ShPo

Bench Press

Oblique Sit Up

Barbell Lift-Pull

Stand Calf Raises

Loaded Frog Jump

Loaded Deep Squat

FRK

Free Kick Shot

Free Kick Cross

Tactical Free Kick

AGR

Dribble Running

Give and Go

Off-Ball Running

LoS

Multiangle Long Shot

Plug-in Long Shot

Dribbling Long Shot

PEN

Penalty Mentality

Trick Shot

GK Move Prediction

BAL

One Feet Squat

Alternate Hop

Balance Control 

STR

Dietary Adjustment

Muscle Building

BF% Minimization

MAK

Intention Prediction

Marking Awareness

Positioning Drill

STL

Dribble Prediction

Tackling Timing

Tackling Drill

Steal Timing

SLT

Slide-Tackle Skill

SlideTackle Timing

Action Prediction

INT

Interception Skill

Intercept Positioning

Predict Ball Route

POS

Opening Detection

Positioning Timing

Tactical Positioning

DRB

Ball Handling

Dribbling Skill

Dribbling Speed

Obstacle Dribbling

Skill Moves

Marseille turn

Flip Flap

Pendulum  Flick

LoPa

Passing Power

Long Pass Accuracy

Long Pass Curve

CUV

Kicking Point

Shooting Point

Kicking Posture

BaC

Foot Reception

Chest Reception

Head Reception

Thigh Reception

Shoulder Reception

ShPa

Arch Kick Drill

Instep Kick Drill

Chose Passing Route

VIS

Match Reading

Teammate Sensing

Empty Detection

STM

Shuttling Dash

Long Distance Run

Weight Carrying Run

ACL

Short Sprint

Interval Sprint

Vertical Jump

SPS

Pace Increase

Stride Increase

Forefoot Touchdown

AGL

Obstacle Side-Jump

Shuttling Jump

Obstacle Shuttling

REC

Neural Reaction

Muscle Reaction

Reaction Coordinate

DIV

Forefoot Striking

Explosiveness

Diving Posture

HAD

Wrist Muscle Drill

Forearm Muscle

Predict Ball Route

KIK

GK Volley Kick

GK Ground Kick

GK Throwing Drill

POS

GK Position Sense

Gk Positioning

Def-Position Warn

REF

Predict Ball Drop

Handling Selection

Rushing Timing


Boost is regarded to be the most difficult part of Build Up to complete, but not anymore with the following strategy.

For example the boosting of attribute FRK (Free Kick). From the picture below we know that it includes 3 different drills. Choose a random one, let’s say Free Kick Shot, confirm and your Free Kick Shot bar will increase by 3 points. We know that repeatedly proceed with the same drill will get you extra points, which means, if you keep doing Free Kick Shot without choosing Replay Analysis or any other drills, then from the first time on, you will get 3+0, 3+1, +2, +3, +4, +5, + 7, +9, +11, +13, +15, +18, +21, +24, +27, +30, after that (the 16th time), it will keep declining, becoming +20, +10, +7, +4, +1, +0 and then will go up again. During this process, I suggest you conduct one Replay Analysis at the second +4 (20th time). This way, you will be able to hit a total of 316 points with 100 Energy.